F-IN-BOX DLL Edition Help >> Native Flash ActiveX Interface >> Properties

Movie

Description

The URL or file name source for the Flash Player movie file. Setting this will load a new movie into the control. Notes. 1. Control does not check up the movie changes after loading, so re-loading with the same name is impossible. You should change the movie name or load an empty blank previously. 2. Empty file name raises an exception error.

Messages

[ C++ ]
FPCM_GET_MOVIE
FPCM_PUT_MOVIE

Structures

[ C++ ]
struct SFPCGetMovie
{    
    // [in, out]
    LPTSTR lpszBuffer;
    DWORD dwBufferSize;

    // [out]
    HRESULT hr;
};


struct SFPCPutMovie
{
    // [in]
    LPCTSTR lpszBuffer;

    // [out]
    HRESULT hr;
};

Example

[ C++ ]
void GetMovie(HWND hwndFlashPlayerControl)
{
    SFPCGetMovie info;

    info.lpszBuffer = NULL;

    ::SendMessage(hwndFlashPlayerControl, FPCM_GET_MOVIE, 0, (LPARAM)&info);

    if FAILED(info.hr)
        // Error
    {
        return;
    }

    info.lpszBuffer = (TCHAR*)LocalAlloc(LPTR, info.dwBufferSize * sizeof(TCHAR));

    ::SendMessage(hwndFlashPlayerControl, FPCM_GET_MOVIE, 0, (LPARAM)&info);

    if FAILED(info.hr)
        // Error
    {
        // ...
    }
    else
        // OK
    {
        ::MessageBox(NULL, info.lpszBuffer, _T("Result"), MB_OK);
    }

    LocalFree((HLOCAL)info.lpszBuffer);
}


void PutMovie(HWND hwndFlashPlayerControl, LPCTSTR Movie)
{
    SFPCPutMovie info;

    info.lpszBuffer = Movie;

    ::SendMessage(hwndFlashPlayerControl, FPCM_PUT_MOVIE, 0, (LPARAM)&info);

    if FAILED(info.hr)
        // Error
    {
        // ...
    }
    else
        // OK
    {
        // ...
    }
}

Flash versions

3: supported
4: supported
5: supported
6: supported
7: supported
8: supported
9: supported



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