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F-IN-BOX DLL Edition Help >> Native Flash ActiveX Interface >> Methods GotoFrame
Description
Activates the frame number specified by FrameNum in the current movie. If the data for a requested frame is not yet available, the player goes to the last frame available and stops, causing unexpected results during playback. The argument FrameNumber is zero-based; that is, frameNumber is 0 in the first frame of the movie, 1 for the second frame, and so on. This differs from the Goto action within Flash, which begins at 1.
Message
[ C++ ]
FPCM_GOTOFRAME Structure
[ C++ ]
struct SFPCGotoFrame
{
// [in]
long FrameNum;
// [out]
HRESULT hr;
};
Example
[ C++ ]
void InvokeGotoFrame(HWND hwndFlashPlayerControl, long FrameNum)
{
SFPCGotoFrame info;
info.FrameNum = FrameNum;
::SendMessage(hwndFlashPlayerControl, FPCM_GOTOFRAME, 0, (LPARAM)&info);
if FAILED(info.hr)
// Error
{
// ...
}
else
// OK
{
// ...
}
}
Flash versions
3: supported
4: supported 5: supported 6: supported 7: supported 8: supported 9: supported Copyright © 2004 - 2008 Softanics. All rights reserved. F-IN-BOX is a trademark of Softanics. Macromedia and Shockwave Flash are trademarks of Adobe
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